This is my third term game at LCC GameDesign.

This is a metagame aimed at showcasing the iterative process of developing a platform game. In this game, players assume the role of a game tester whose objective is to reach the end point before their health points deplete while providing feedback based on their gameplay experience. Players will have the opportunity to experience
three versions of the game, encompassing the entire iterative process of game development.

Players have control over a character within the game, engaging in combat with enemies and evading obstacles. Contact with spikes and monsters results in the character losing health points, while contact with water leads to immediate death. The objective for players is to reach the endpoint before their health points are depleted, striving for a swift completion.

Game Designer:    @s.su997、  @Twelved-xuan 、@Bagpipes284

Level Designer: @s.su997

2D Artist:  @Twelved-xuan 

Game Developer:  @Bagpipes284


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